تصميم بيئة تدريب قائمة على الدمج بين الواقع المعزز وتطبيقات جوجل التفاعلية وقياس فاعليتها في تنمية مهارات استخدام الأجهزة التعليمية الحديثة لدى معلمي المرحلة المتوسطة بدولة الكويت


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The problem of the current research was determined in the presence of a low level of knowledge and skills among middle school teachers in the Directorate of Education in Farwaniya Governorate, Kuwait, and the research aimed to design a training environment based on the integration between augmented reality and interactive Google applications to develop the skills of using some modern educational devices among middle school teachers in district schools Al-Ardiya educational design in Farwaniya Governorate, State of Kuwait, and the training environment was designed in light of the proposed design standards, which were defined in (15 standards and 233 indicators), and in light of Muhammad al-Desouki’s model for educational design for widespread learning environments, and a list of skills for operating and using modern educational devices was prepared to include (19 major skills and 168 sub-procedures), and the current research sample was limited to (50 teachers) from middle school teachers in the Ardiya educational area in the State of Kuwait, and it was based on the two-group experimental design and a pre and post measurement of the two groups in light of the measurement tools represented by (the pre-achievement test And the dimension consisting of 60 items, and the pre and post observation card), then perform statistical treatment of the results of the measurement tools Serving the statistical analysis program SPSS v 22.0, then the researcher interpreted the results and answered the research questions and made sure of the validity of the research hypotheses, which proved the effectiveness of the proposed training environment based on the combination of augmented reality and interactive Google applications to develop the skills of using modern educational devices among middle school teachers in the State of Kuwait, The study recommended making use of this environment in the training process and working on developing the environment in order to be compatible with other skills for its development, and working on providing workshops and training courses for teachers to employ augmented reality technology and Google’s educational applications in the education and training process. (Author’s abstract)