Refworks Format
A1 البلوشي، خديجة بنت أحمد A2 أمبو سعيدي، عبد الله بن خميس بن علي A2 البلوشي، سليمان بن محمد بن سليمان AB The current research aimed to develop a gamification based environment and discover the effect of interaction between gamification style (badges/ leaderboards) and the cognitive style (risk/ caution) and measure the effect on developing digital photo composition rules and learning motivation among (60) 1st year of instructional technology department students Minya University, in the 2nd term of (2017/ 2018) academic year. The research tools were achievement test, product rubric and learning motivation scale, the results have showed that’s there no interaction between independent variables on the direction of cognitive achievements variable, there was a significant difference as interaction between independent variables on product rubric, and leaning motivation. (Published Abstract) http://search.shamaa.org/abstract_en.gif OP ص ص. 239-252 T1 أثر تدريس العلوم بالاستراتيجيات المحفزة للتشعب العصبي في أداء طلبة الصف الثامن الأساسي في متغيري سعة الذاكرة العاملة البصرية المكانية والعاملة اللفظية [مقال] UL http://journals.yu.edu.jo/jjes/Issues/2018/Vol14No3/1.pdf النص الكامل (PDF) 1 http://search.shamaa.org/fulltext.gif