AU - Al-Kunaydiri, Maha Abdulkrim Mohammed AB - This study aimed at identifying the role of digital games in developing Secondary school students' oral skills in the English language from the perspective of EFL secondary school teachers. Furthermore, in recognizing the challenges faced by EFL teachers in applying digital games in the English language classroom. The study involved (269) randomly chosen English as a foreign language (EFL) Saudi female teacher working at secondary schools in Jeddah, who participated voluntarily in this study. The descriptive approach was applied using a five-scale Likert questionnaire for data collection. The Statistical Package for Social Science (SPSS) was used for data analysis. The findings of the study revealed the positive role of digital games in developing secondary school students' English language oral skills as perceived by secondary school EFL teachers. Ultimately, this study highlighted the importance of digital games in improving students' English language oral skills (speaking & listening). It also argued that a better understanding of the contexts in which digital games are to be used in the EFL classroom and the roles EFL teachers play during digital game-based learning scenarios; is a necessary foundation for improving the viability of digital games as educational tools. Involving EFL teachers in additional training to increase awareness, knowledge, and skills in integrating digital games as a rich English language learning opportunity in the EFL classrooms is recommended. (Published abstract) http://search.shamaa.org/abstract_en.gif OP - pp. 119-129 T1 - The role of digital games in developing oral skills in the English language from the perspective of EFL secondary school teachers in Jeddah [Article] UL - http://search.shamaa.org/PDF/Articles/JOAjsp/AjspNo30Y2021/ajsp_2021-n30_119-129_eng.pdf Full text (PDF) 1 http://search.shamaa.org/fulltext.gif