AU - Jeidi, Mai AU - Sehweil, Mahasen AU - Qasim, Muhammad AB - Gamification is a very important topic, especially in light of the field of scientific openness. It refers to the use of game mechanics and game elements in a non-game context. Recently it has taken a significant amount of attention and has been applied in a wide range of fields in order to motivate and engage people in performing certain activities and solving different problems. Our position in this paper is that gamification in education is an approach for encouraging learners’ motivation and engagement by incorporating game design principles in the learning environment, which facilitates students' learning. (Published abstract) http://search.shamaa.org/abstract_en.gif OP - pp. 30-34 T1 - Position paper : gamification in education [Article] UL - http://search.shamaa.org/PDF/Articles/JOAjsp/AjspNo34Y2021/ajsp_2021-n34_030-034_eng.pdf Full text (PDF) 1 http://search.shamaa.org/fulltext.gif