دور الألعاب الإلكترونية في تنمية التفكير الإبداعي لدى الأطفال في مرحلة الطفولة المبكرة : دراسة مرجعية


Ar

This reference study aims to identify the role of electronic games in developing creative thinking in early childhood; Accordingly, the most prominent Arab and foreign studies related to the study variables were reviewed. The studies related to each axis were presented separately, followed by a detailed discussion of their results. These results were illustrated using explanatory charts. Based on this, a set of conclusions was reached, including the following electronic games have a role in developing creative thinking skills in early childhood, such as fluency, flexibility, and originality. In addition, electronic games play a role in developing problem-solving skills in children. In addition to the above, it has been concluded that creative thinking is positively affected by all the artistic activities, programs and educational strategies offered to the child. This reflects the importance of the role of the teacher, and the opportunity she has to influence the growth of creative thinking among children, depending on the methods, methods and strategies you use. Therefore, the quality of the environment at home and kindergarten plays an important and a major role in stimulating creative thinking. However, children's excessive practice of electronic games leads to anxiety, depression and social isolation, and negatively affects both the linguistic and motor aspects. In light of these results, the researchers made a set of recommendations that will contribute to employing electronic games effectively according to controls that help to make the most of them in kindergarten. (Published abstract)