أثر استخدام ألعاب ويردوول التفاعلية الإلكترونية في تحصيل طلاب الصف الخامس الأساسي في الأردن في مادة القواعد النحوية واتجاهاتهم نحوها


Ar

This study aimed to identify the effect of using Wordwall interactive games on the achievement of the fifth-grade students in syntactic rules and their attitudes towards it. The study followed the mixed the quasi-experimental and descriptive research method, and the study sample was selected from the students of the aforementioned class. Its number was 74 students, with 36 students in the control group, and 38 students in the experimental group. The experimental group studied using Wordwall interactive games while the control group was taught using the regular instruction method. Two tools were prepared for the study, which are an achievement test in syntactic rules, including multiple choice and short answers question type, and an attitude questionnaire towards the use of interactive games, and the validity and reliability of the two tools were verified. The study concluded that there were statistically significant differences at the P = 0.05 level in the achievement syntactic rules test, and the differences were in favor of using Wordwall interactive games. In the light of these results, the study recommended the need for urging teachers of the Arabic language to use Wordwall interactive games in teaching grammar rules. (Author’s abstract)