الآثار الإدمانية للألعاب الإلكترونية : لعبة pubg نموذجا، دراسة ميدانية على عينة من المراهقين
The current study aimed to investigate the addictive effects of electronic games, the PUBG game as a model, a field study on a sample of adolescents. With a sample of players for it, gender differences in addiction to it, and differences according to the duration of play, the researcher relied on the descriptive approach in studying the subject, and the study sample consisted of (80) respondents, (48) males and (32) females belonging to the Facebook group. Designed for this purpose, a questionnaire was used (addictive effects of electronic games, PUBG game, and the research reached: 1) There is a high addiction to the game among teenagers. 2) There are no significant differences between the sexes in addition to the game. 3) There are no significant differences between professionals and beginners in addition to the game. (Published abstract)