معوقات استخدام الألعاب التعليمية الإلكترونية في التعليم من وجهة نظر معلمات الطفولة المبكرة‎


Ar

The study aimed to identify the obstacles of electronic educational games from early childhood teachers' perspective. The study used the descriptive survey approach to achieve the objectives. The study population consisted of (1528) early childhood teachers, while the study sample consisted of a simple random sample of (30) female teachers. The study reaches a set of results. They are: 1) early childhood teachers face administrative and technical obstacles and obstacles related to infrastructure which hinder the use of electronic educational games in education. 2) There are no statistically significant differences in the estimates of early childhood teachers of administrative, technical and infrastructure obstacles which they face while using electronic educational games according to teaching experience. 3) There are no statistically significant differences in the estimates of early childhood teachers of administrative and infrastructure obstacles that they face while using electronic educational games according to the educational qualification. 4) There are statistically significant differences in the estimates of early childhood teachers of the technical obstacles they face while using electronic educational games according to the educational qualification. They are in favor of the bachelor's degree. In light of the results, the researcher recommended the following: Holding training courses aims at educating schools and educational administrations to activate the use of electronic educational games in education. Including the use of electronic educational games in the educational process and choosing electronic games that suit the ages of children. (Published abstract)