لعبة فورت نايت وعلاقتها بسلوكيات الطلبة


Ar

This research aims to investigate the relationship between the electronic game "Fortnite" and the motivation for learning and the aggressiveness. To achieve the objectives of the study, two questionnaires were prepared to measure the motivation for learning and the aggressiveness, the questionnaire was distributed to the sample during the first semester 2019/2020. The study showed the following results: There were statistically significant differences in the aggressiveness in the sample of the study, in which the difference is due to the interaction of the age. In addition, there were statistically significant differences in motivation for learning in the sample in which the difference is due to the interaction of sex. (Published abstract)