فاعلية بيئة تعلم قائمة على الواقع المعزز لتنمية مهارات إنتاج الأفلام التعليمية ثلاثية الأبعاد والاتجاه نحو البيئة لدى طلاب تكنولوجيا التعليم
The aim of this research is to develop the skills of producing three-dimensional educational films for students of the fourth year of education technology, Faculty of Specific Education, Minia University, through the effectiveness of a learning environment based on augmented reality, and to achieve the objectives of the researcher followed the descriptive and semi-experimental approaches, and the research groups consisted of (30 The first group of students study the augmented reality learning environment using 3DS-MAX2018 and (30) the second group students study the augmented reality based learning environment using Cinema4D2019. The measurement tools were as follows: (Achievement test for each of them to measure the knowledge aspect of the skills to produce 3D educational films, two note cards to measure the offender skills for the production of 3D educational films, and a product quality assessment card film 3D instruction for both groups, and a measure of direction to measure the direction of students towards the learning environment based on augmented reality for both groups The researcher built a learning environment based on augmented reality, which was the production of videos and interactive activities, and the achievement test was applied before and after learning, Evaluate the product before and after learning, the trend scale before and after learning, The results showed the effectiveness of the learning environment based on augmented reality in the development of skills to produce 3D educational films. (Author’s abstract)