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Initiating count down : gamification of academic integrity

[Abstract] 
Type Article
ISSN 18332595
information source ERIC
Author Khan, Zeenath Reza. University of Wollongong in Dubai, Dubai, UAE.
Second author Dyer, Jarret. College of DuPage, Glen Ellyn, USA.
Bjelobaba, Sonja. Uppsala University, Uppsala, Sweden.
Gomes, Sandra F. University of Porto, Porto, Portugal.
Dlabolová, Dita Henek. Mendel University, Brno, Czech Republic.
Sivasubramaniam, Shivadas. University of Derby, Derby, UK.
Biju, Soly Mathew. University of Wollongong in Dubai, Dubai, UAE.
Hysaj, Ajrina. University of Wollongong in Dubai, Dubai, UAE.
Harish, Priyanka. University of Wollongong in Dubai, Dubai, UAE.
Pages pp. 1-15
General Note Peer reviewed
Source International Journal for Educational Integrity. Vol. 17, Article 6, 2021
Publisher New York: BioMed Central, Ltd، 2021
Publisher address 233 Spring Street. New York, NY 10013. United States. BioMed Central, Ltd. T: 0018007774643 T: 0012124601500. F: 0012123484505. customerservice@springernature.com. https://www.springer.com/gp/biomedical-sciences.
ERIC document no. EJ1288834
Electronic Location Full text (PDF)  PDF
Descriptors Educational games  -  Teaching methods  -  Workshops  -  Plagiarism  -  Learning modules  -  United Arab Emirates
Language of document English
Country United States
Any problem is a problem until a solution is designed and implemented. This paper reports on a workshop that highlights preliminary work done by the working group on gamification in the scope of European Network for Academic Integrity (ENAI), which aims to explore the possibility of developing and testing a gamified learning module on academic integrity values. In this paper, the group aims to look at proposing steps we are currently using to develop storyboards of scenarios for the first phase of the project, which were presented at the 6th International Conference Plagiarism Across Europe and Beyond 2020 held virtually in Dubai as a workshop. The study also presents updated findings and scenarios drawn from the workshop conducted and audience feedback, in the following sections that pave the way for the future stages of the gamification process. This serves as a guide to academics and researchers in academic integrity who may wish to study gamification and apply it to develop their own modules for their learning modules.(As Provided)

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Cite   (APA) Style Always review your references for accuracy and make any necessary corrections before using:
Khan, Zeenath Reza. (2021). Initiating count down : gamification of academic integrity. International Journal for Educational Integrity. Vol. 17, Article 6, 2021. pp. 1-15 Retrieved from search.shamaa.org