AU - إسكندر، رامي زكي زكي AB - Augmented reality environments are considered one of the most important technological innovations in the field of instructional technology; for their easy production and use at anytime and anywhere with a strong impact on the development of all aspects of learning for all target groups, This is because they rely on multiple virtual elements, one of the most important of these elements is the instructional videos for presenting the scientific content, making use of the advantages and the characteristics these videos and their impact on beneficiaries. Although there have been few studies in the field of instructional technology that have focused on virtual elements in AR (Augmented Reality) environments, most of the previous studies have called for more research into the AR environment and display modes of VR elements, especially instructional videos. This research sought to test the effect of presenting the instructional videos (partially and totally) on the students’ acquisition of knowledge and developing the skills towards the production of e-test bank. In addition, determining students' direction towards each pattern separately. The research was conducted on a sample of (30) male and female students, fourth grade, computer department. The research sample was divided into two experimental groups (the mode of presenting instructional videos partially and the mode of presenting instructional videos totally), And the cognitive achievement testwas designed to measure students’ achievement in the production of the e-test bank and the evaluation card of the e-test bank skills, as well as a trend scale to measure how students tend to view instructional videos(partially and totally). The research also has followed a set of procedures that ensure a good instructional design of the AR environment with the modes of presenting the instructional videos. The results have shown the effect of the presentation of the instructional videos in augmented reality environment on the research variables in general, where there were statistically significant differences between the two experimental groups in the pre / post measurement of achievement test and the evaluation card of the e-test bank; This confirms that students acquire information, knowledge and skills from the two modes of instructional videos presentation in the AR environment. While the results of the current research also confirmed the superiority of experimental group (B), which studied through the total presenting mode of instructional videos in cognitive achievement over experimental group (A), which studied through the partial presenting mode of instructional videos, The opposite is true in the results of the evaluation card of the e-test bank, where the results confirmed the superiority of the experimental group A, which studied through the partial presenting mode of instructional videos in gaining scores of the evaluation card of the e-test bank over the experimental group B, which studied through the total presenting mode of instructional videos, While the results of the two experimental groups on the trend towards the presentation of instructional videos are not fully consistent with the results of the cognitive achievement test and the evaluation card of the e-test bank. There has been a strong trend by students towards the mode of displaying instructional videos partially in augmented reality environment. The research recommended the importance of displaying instructional videos in the AR environment, and the need for further research into the virtual elements in the AR environments. (Published abstract) http://search.shamaa.org/abstract_en.gif OP - ص ص. 495-558 T1 - إختلاف أنماط عرض الفيديو التعليمي ببيئة الواقع المعزز وأثرها في تنمية مهارات إنتاج بنك الاختبار الإلكتروني لدى طلاب الحاسب الآلي واتجاهاتهم نحوها [مقال] UL - http://search.shamaa.org/PDF/Articles/EGJes/JesVol27No4P2Y2019/jes_2019-v27-n4-p2_495-558.pdf النص الكامل (PDF) 1 http://search.shamaa.org/fulltext.gif